

It's definitely interesting stuff, given that such a seemingly minuscule aspect of a game stands to affect overall combat so significantly. And did you catch the incredibly not-subtle-at-all dig at Medal of Honor? There's also a fairly in-depth Q&A about tech improvements, day/night cycles, and potential effects on multiplayer balance. Now then, let's just hope the engine doesn't crash and burn on day one - like ARMA II's bug-plagued release, or me piloting any sort of aircraft in ARMA II. Goodness, though, those underwater bits, especially, put other things that prominently feature water - which include other games, lakes, and the human body - to utter shame. I tried to count the number of graphics on display, but I ran out of fingers and toes, and my abacus resigned citing unfair work conditions and vague claims of harassment. I suppose the best way I can put it is that I'm excited about a lighting trailer. I mean that, of course, in the best way possible.
