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Mass effect keyboard not working
Mass effect keyboard not working









mass effect keyboard not working

On occasion it works flawlessly without any errors at all, as it did in the case of making winex11.drv. I also don't know if its worth mentioning but while trying to compile wine I keep getting errors. Is the output from the terminal after running the command patch -p1 <. Hunk #5 succeeded at 1058 (offset 2 lines). Hunk #4 succeeded at 1011 (offset 2 lines). The mouse is not perfect, but imho the title is quite playable with these patches. Launch the MassEffect.exe from the Binaries folder Download the custom files from rapidshare and copy both files to Mass Effect\Binaries folderĢ. If you haven't fiddled with the overrides in winecfg then ignore this stepġ. If you have altered the overrides via winecfg just remove the overrides for dinput8 dll. If you don't want to fiddle around with code you can download the two altered files from here (binaries), they were built under Mac OS X 10.6.2:Ġ. As the alternative files are only used when Mass Effect is being run it does not break anything else. (needs small modifications to be applied to Crossover Games 8.1.0 sources)Īfter compiling custom and and placing them to Mass Effect\Binaries directory (renamed them to winex11.drv and dinput.dll respectively) I can see the game quite playable (fullscreen) as the input was the only major issue holding this title back. As it seems, wine has two great patches that combined seem to work quite nicely with Crossover Games 8.1 and the builtin dlls. Wonder if there are any workarounds for that issue.Īs it seems, using the windows native dinput8 doesn't really help but it gave hope. If you use native dinput8.dll and make the override in winecfg - the mouse seems to work, but only to a certain extent - you still are unable to make 360 in a game.











Mass effect keyboard not working